AI Insights · Timothy · July 2022
Top 5 Fish Games Performance on Unified Platform in Central America Q2 2022
In Q2 2022, the top fish games in Central America experienced varying trends in downloads, revenue, and active users, with standout performances from games like Fishdom and Hungry Shark Evolution.
In the second quarter of 2022, the top five fish games on a unified platform in Central America showcased diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides detailed insights into the weekly metrics for these popular games.
Fishdom from Playrix saw a remarkable fluctuation in weekly downloads, starting at 131K in late March and dipping to around 40K by late May. However, it rebounded slightly to 51K by the end of June. Weekly revenue for Fishdom exhibited a steady increase, peaking at approximately $53K in mid-June. The game's weekly active users showed a decline from 412K at the start of the quarter to 319K by the end.
Hungry Shark Evolution by Ubisoft Entertainment maintained a consistent weekly download rate, beginning with 53K in late March and peaking at 75K in early June. The game's weekly revenue remained relatively stable, averaging around $1.4K throughout the quarter. Active users for Hungry Shark Evolution saw an increase from 379K to 425K over the same period.
Hungry Shark World, also from Ubisoft Entertainment, experienced steady weekly downloads, ranging from 33K to 37K. The game's weekly revenue fluctuated, peaking at $1.7K in mid-April before declining to around $1K by the end of June. Active users for Hungry Shark World remained stable, with slight increases, ending the quarter at 226K.
Mermaids by Coloring Games had consistent weekly downloads, fluctuating between 19K and 23K throughout the quarter. The game's weekly active users remained steady, maintaining an average of around 31K. Notably, Mermaids did not generate significant revenue during this period.
Fish.IO - Hungry Fish from ABI Games Studio saw a decline in weekly downloads, starting at 8.6K and dropping to approximately 4K by the end of June. Weekly revenue for the game was minimal, peaking at $55 in early May. Active users for Fish.IO - Hungry Fish decreased from 23K to 13K over the quarter.
For more detailed insights and analytics, visit Sensor Tower.